
About: David Kim
David Kim is a member of the Digital Interaction Group at Culture Lab, Newcastle University and is an off-site Ph.D. candidate working within the Sensors and Devices group at Microsoft Research in Cambridge. He received his M.Sc. in Media Informatics from University of Munich (LMU) in 2008. His current research focuses on novel input and output technologies for 3D spatial and natural interaction. In particular, he is interested in holographic user interfaces, 3D input with haptic and tactile feedback and augmented reality technologies that enable unencumbered realistic interaction with virtual content without instrumenting the user. His recent work include KinectFusion, a system for real-time dense surface reconstruction and geometry-aware interaction with Kinect, HoloDesk a situated see-through display that enables direct 3D interaction, and augmented projectors for 3D interaction with a pico projector. Before moving to the UK, he had been working on novel multi-touch technologies and applications in the Fluidum group in Munich.
Publications:
2011
Shahram Izadi, David Kim, Otmar Hilliges, David Molyneaux, Richard Newcombe, Pushmeet Kohli, Jamie Shotton, Steve Hodges, Dustin Freeman, Andrew Davison, and Andrew Fitzgibbon. KinectFusion: real-time 3D reconstruction and interaction using a moving depth camera. In Proceedings of the 24th annual ACM symposium on User interface software and technology (UIST '11). ACM, New York, NY, USA, 559-568
Alex Butler, Otmar Hilliges, Shahram Izadi, Steve Hodges, David Molyneaux, David Kim, and Danny Kong. Vermeer: direct interaction with a 360° viewable 3D display. In Proceedings of the 24th annual ACM symposium on User interface software and technology (UIST '11). ACM, New York, NY, USA, 569-576.
Richard Newcombe, Shahram Izadi, Otmar Hilliges, David Molyneaux, David Kim, Andrew Davison, Pushmeet Kohli, Jamie Shotton, Steve Hodges, Andrew Fitzgibbon. Real-Time Dense Surface Mapping and Tracking with Kinect. In Proceedings IEEE Augmented and Mixed Reality (IEEE ISMAR). Basel, Switzerland, Oct 2011.
2010
David Kim, Paul Dunphy, Pam Briggs, Jonathan Hook, John W. Nicholson, James Nicholson, and Patrick Olivier. Multi-touch authentication on tabletops. In Proceedings of the 28th international conference on Human factors in computing systems (CHI '10). ACM, New York, NY, USA, 1093-1102.
2008
Otmar Hilliges, David Kim, Shahram Izadi. Creating Malleable Interactive Surfaces using Liquid Displacement Sensing. In Proceedings of IEEE Tabletop and Interactive Surfaces. Amsterdam, the Netherlands, Oct 2008.
2007
Otmar Hilliges, Lucia Terrenghi, Sebastian Boring, David Kim, Hendrik Richter, and Andreas Butz. Designing for collaborative creative problem solving. In Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition (C&C '07). ACM, New York, NY, USA, 137-146.
Talks & Posters & Demos
Shahram Izadi, Richard A. Newcombe, David Kim, Otmar Hilliges, David Molyneaux, Steve Hodges, Pushmeet Kohli, Jamie Shotton, Andrew J. Davison, and Andrew Fitzgibbon. KinectFusion: real-time dynamic 3D surface reconstruction and interaction. In ACM SIGGRAPH 2011 Talks (SIGGRAPH '11). ACM, New York, NY, USA
Exhibitions
The LindowMan Table - Interactive multi-user interface for the Lindow Man exhibition in The Great North Museum, Newcastle, UK.
Latest Projects
HoloDesk: Direct 3D Interactions with a Situated See-Through Display. Submitted to Human Factors in Computing Systems (ACM CHI). Austin, Tx, USA, Apr 2012
Shake'n'Sense: Reducing Structured Light Interference when Multiple Depth Cameras Overlap. Submitted to Human Factors in Computing Systems (ACM CHI). Austin, Tx, USA, Apr 2012
Interactive Environment-aware Handheld Projectors for Pervasive Computing Spaces. In submission.